Retired Sergeant Sue Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 67 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 2 (-2)111762
Abandoned, Respects experience
 
Skills
Admin 0
Advocate 2
Deception 0
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Language 0
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Law Enforcement Sergeant22
Scholar Physician 01
Believer Holy Warrior Hopeful01
Drifter Scavenger 02
Believer Mainstream Believer Lay Person04
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Smith Steeves Enemy 0 3 1 0 Solomani, Imperium (M/49)
Smith Steeves 's influence is diminished.
Bart Abberton Rival 1 3 1 5 Kargol (M/60)
Owen Foale Rival 1 1 2 1 Solomani, Imperium (M/63)
Forgiveness.
Charity Snyder Rival 1 2 5 2 Halka (F/47)
Charity Snyder has life-changing event that creates new responsibilities.
Maurine Langhorne Ally 2 0 0 6 Ne Kraeda ren Kelva (F/24)
Orrin Teague Rival 0 1 0 2 Urunishani (M/54)
Palmer Tilcott Ally 1 0 2 5 Sylean (M/31)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Betrayed by a friend. One of Sue Middlemiss's Contacts or Allies betrays Sue Middlemiss, ending Sue Middlemiss's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Go undercover to investigate an enemy.
2 24 A revolution, attack or other unusual event throws Sue Middlemiss's life into chaos, forcing Sue Middlemiss to leave the planet.
2 25 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 25 Continued as Agent (Law Enforcement).
3 26 Rewarded for a successful mission.
3 29 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 29 Voluntarily left Law Enforcement
4 29 Became a Scholar (Physician).
4 32 An expedition or voyage goes wrong, leaving Sue Middlemiss stranded in the wilderness.
5 32 Became a Believer (Holy Warrior) with the new title Hopeful.
5 36 Sue Middlemiss come into conflict with a splinter group Sue Middlemiss's own religion which maintains Sue Middlemiss's version is the wrong one. Gain 1 Rivals.
6 36 Switched to Drifter (Scavenger).
6 38 Spend time with an alien race. Gain a contact.
7 40 Continued as Drifter (Scavenger).
7 42 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 42 Switched to Believer (Mainstream Believer) with the new title Lay Person.
8 45 Sue Middlemiss retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 46 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 46 Continued as Believer (Mainstream Believer).
9 47 Sue Middlemiss is caught in the periphery of a scandal.
9 47 Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person.
10 50 Continued as Believer (Mainstream Believer).
10 54 A notable academic consults with Sue Middlemiss about a publication or documentary he is working on. Gain a Contact in academia.
11 54 Continued as Believer (Mainstream Believer).
11 55 Sue Middlemiss secretly provide religious rites for a dying leader or noble, although they do not share Sue Middlemiss's faith. Gain an Ally in the family and a Rival who disagrees with Sue Middlemiss's choice.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 61 Birth or Death involving a family member or close friend.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 60,000 for medical bills.
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