Retired Ingrate Sybil Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 67 F 1 (-2) 3 (-1) 1 (-2) 6 (0) 6 (0) 10 (1)13166A
Persevering, Cranky, Servile
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Carouse 2
Diplomat 0
Electronics 0
Gambler 3
Investigate 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 3
Profession (Colonist/Farming) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate34
Believer Missionary/Humanitarian Junior Project Worker-11
Drifter Scavenger 26
Believer Mainstream Believer Lay Preacher22
 
Name Type Affinity Enmity Power Influence Species
Wilma Peters Rival 1 0 2 2 Irhadre (F/43)
Wilma Peters loses some of their power base.
Milford Cawley Ally 4 0 0 2 Azhanti (M/46)
Lena Cooper Rival 1 0 3 3 Azhanti (F/57)
Walter McGuire Rival 1 3 0 1 Swanfeh (F/26)
Consuelo McLusky Ally 2 0 1 0 Thaggeshi (F/64)
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 22 Sybil Kirkham manipulate and charm Sybil Kirkham's way through high society. Gain a Rival and an Ally.
1 22 Promoted to Noble (Dilettante) rank 1.
2 22 Continued as Noble (Dilettante).
2 23 Become deeply involved in politics on Sybil Kirkham's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
2 26 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
3 26 Continued as Noble (Dilettante).
3 28 Gained a contact.
3 30 Promoted to Noble (Dilettante) rank 3.
4 30 Continued as Noble (Dilettante).
4 32 Sybil Kirkham manipulate and charm Sybil Kirkham's way through high society. Gain a Rival and an Ally.
4 34 Forced to muster out.
5 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 38 Sybil Kirkham is caught in the periphery of a scandal.
5 38 Demoted to Believer (Missionary/Humanitarian) rank -1.
6 38 Voluntarily left Missionary/Humanitarian
6 38 Failed to qualify for Thief (Rogue).
6 38 Became a Drifter (Scavenger).
6 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 39 Failed to qualify for Journalist (Entertainer).
7 39 Continued as Drifter (Scavenger).
7 42 Attacked by enemies and injured.
7 42 Severely injured. Owe 5,000 for medical bills.
7 42 Gain Enemy if Sybil Kirkham don't already have one.
7 43 Promoted to Drifter (Scavenger) rank 1.
8 43 Continued as Drifter (Scavenger).
8 47 Attacked by enemies and injured.
8 47 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 47 Gain Enemy if Sybil Kirkham don't already have one.
9 47 Continued as Drifter (Scavenger).
9 51 Promoted to Drifter (Scavenger) rank 2.
10 51 Continued as Drifter (Scavenger).
10 54 Find valuable salvage.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Drifter (Scavenger).
11 56 Contact with Government.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 61 Sybil Kirkham is chosen to represent Sybil Kirkham's faith in a vid show or other highly public forum.
12 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Mainstream Believer).
13 67 Sybil Kirkham is sent to a new community or parish to preach The Word among the poor.
13 67 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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