Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Moved to a new world. |
3 |
23 |
Continued as Merchant (Free Trader). |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Embroiled in legal trouble. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Tebpa-Abte's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
35 |
Find valuable salvage. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Gained a contact. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
43 |
Betrayed by a friend. One of Tebpa-Abte's Contacts or Allies betrays Tebpa-Abte, ending Tebpa-Abte's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired. |
9 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |