Retired 2nd Officer Tessie Lowe  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 67 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 1 (-2)111951
Disrespectful, Trustworthy, Muddled goals
 
Skills
Admin 0
Athletics (Dexterity) 2
Broker 2
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 3
Engineer (Life Support) 1
Investigate 1
Mechanic 1
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Recon 0
Stealth 1
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Merchant Merchant Marine 2nd Officer46
Believer Mainstream Believer Lay Person03
Entertainer Performer 11
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Timmothy Sapping Contact 1 0 4 6 Urunishani (M/11)
Eaheasei Eiukh Ally 1 0 1 2 Aslan (M/36)
Ross Weaver Contact 1 1 0 1 Swanfeh (M/29)
Ross Weaver was ruined by misfortune caused by the character.
Mossie Cowen Ally 2 0 1 0 Kargol (F/40)
Elias Morvell Rival 2 3 0 0 Kargol (M/55)
Elias Morvell is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Tessie Lowe's Contacts or Allies betrays Tessie Lowe, ending Tessie Lowe's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Risk Tessie Lowe's fortune on a possibility lucrative deal and win.
3 26 Continued as Merchant (Merchant Marine).
3 27 Make an unexpected connection outside Tessie Lowe's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Make an unexpected connection outside Tessie Lowe's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Embroiled in legal trouble.
7 46 Forced to muster out.
8 46 Failed to qualify for Corporate (Citizen).
8 46 Returned to Drifter (Wanderer).
8 47 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 50 Tessie Lowe have been following false teachings!
10 50 Became a Entertainer (Performer).
10 51 One of Tessie Lowe's pieces of art is stolen, and the investigation brings Tessie Lowe into the criminal underworld.
10 54 Promoted to Entertainer (Performer) rank 1.
11 54 Voluntarily left Performer
11 54 Returned to Drifter (Wanderer).
11 55 Injured. Fully recovered. Owe 1,250 for medical bills.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Returned to Believer (Mainstream Believer).
12 57 Tessie Lowe retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 61 Tessie Lowe secretly provide religious rites for a dying leader or noble, although they do not share Tessie Lowe's faith. Gain an Ally in the family and a Rival who disagrees with Tessie Lowe's choice.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Retired.
14 65 Moved to a new world.
15 67 Aging Crisis. Owe 50,000 for medical bills.
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