Retired Scout Velma Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 67 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 3 (-1)111453
Utilitarian
 
Skills
Animals (Training) 1
Astrogation 1
Carouse 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Airship) 1
Mechanic 0
Melee 0
Pilot 0
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier Scout26
Scholar Physician 01
Drifter Scavenger 11
Navy Flight Crewman01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Nova Carson Ally 4 0 0 0 Lancian (F/24)
Carolina Habborlain Ally 1 0 2 0 Lancian (F/49)
Carolina Habborlain loses some of their power base.
Sabina Heriot Enemy 1 3 6 1 Swanfeh (F/57)
Forgiveness.
Furman Norman Ally 4 0 1 4 Lancian (M/37)
Furman Norman is a questionable figure such as a criminal, pirate or disgraced noble.
Courtney Craig Contact 3 1 0 4 Lancian (M/27)
Mollie Chambers Ally 3 0 0 0 Dynchia, Imperium (F/54)
Mollie Chambers is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Barbarian).
1 20 Betrayed by a friend. One of Velma Steen's Contacts or Allies betrays Velma Steen, ending Velma Steen's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Failed to qualify for Flight (Navy).
2 20 Submitted to the draft.
2 20 Became a Scout (Courier).
2 24 A new romantic starts. Gain an Ally.
2 24 Forced to continue current assignment.
2 24 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 24 Continued as Scout (Courier).
3 27 Perform an exemplary service for the scouts.
4 28 Continued as Scout (Courier).
4 32 Good fortune
5 32 Continued as Scout (Courier).
5 35 When dealing with an alien race, Velma Steen have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 36 Continued as Scout (Courier).
6 40 Velma Steen survey an alien world.
6 40 Promoted to Scout (Courier) rank 2.
7 40 Continued as Scout (Courier).
7 42 Psychologically damaged by Velma Steen's time in the scouts.
8 42 Became a Scholar (Physician).
8 44 Agreed to perform research that goes against Velma Steen's conscience. Gain 1 Enemies.
8 46 Forced to muster out.
9 46 Switched to Drifter (Scavenger).
9 48 Drafted into Flight
9 50 Promoted to Drifter (Scavenger) rank 1.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Navy (Flight) with the new title Crewman.
10 52 During a battle, defeat or victory depends on Velma Steen's actions. The ship suffers severe damage and Velma Steen is blamed for the disaster. Velma Steen is court - martialled and discharged.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired.
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 57 Gained a contact.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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