Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Virgil Ward's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Virgil Ward's Contacts or Allies betrays Virgil Ward, ending Virgil Ward's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
30 |
Serve as the courier for an important message from the Imperium. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Spent the college years partying. |
7 |
41 |
Graduated. |
8 |
41 |
Switched to Merchant (Broker). |
8 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Make an unexpected connection outside Virgil Ward's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
47 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
49 |
Voluntarily left Broker |
10 |
49 |
Became a Scholar (Scientist). |
10 |
52 |
Advanced training in a specialist field. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Scholar (Scientist). |
11 |
56 |
A disaster leaves several injured, and others blame Virgil Ward, forcing Virgil Ward to leave Virgil Ward's career. Gain a Rival. |
11 |
56 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Spend time with an alien race. Gain a contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |