Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Wilma Morris have no idea what happened to Wilma Morris – they found Wilma Morris's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Wilma Morris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Wilma Morris's work ends up coming home with Wilma Morris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Wilma Morris do not know what happened to Wilma Morris. There is a gap in Wilma Morris's memory. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Contact with Government. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Attacked by enemies that Wilma Morris easily defeat. |
8 |
41 |
Gain Enemy if Wilma Morris don't already have one. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Scholar (Scientist). |
9 |
47 |
Assigned to work on a secret project for a patron or organisation. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Physician (Scholar). |
10 |
48 |
Continued as Scholar (Scientist). |
10 |
49 |
Caught cheating in some fashion, advancing Wilma Morris's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
49 |
An expedition or voyage goes wrong, leaving Wilma Morris stranded in the wilderness. |
10 |
49 |
Gain an Enemy |
11 |
52 |
Continued as Scholar (Scientist). |
11 |
55 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
56 |
Promoted to Scholar (Scientist) rank 1. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Scholar (Scientist). |
12 |
59 |
Assigned to work on a secret project for a patron or organisation. |
12 |
60 |
Promoted to Scholar (Scientist) rank 2. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Scholar (Scientist). |
13 |
61 |
Make a breakthrough in Wilma Morris's field. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |