Retired Sublieutenant Wilma Snyder  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 67 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 7 (0) 1 (-2)121771
Graceful, Ostentatious
 
Skills
Admin 0
Athletics 0
Carouse 1
Diplomat 0
Electronics 0
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Polymers) 1
Profession (Worker/Religion) 1
Science (Physical Sciences/Physics) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman12
Navy Line/Crew Sublieutenant2 / 01
Drifter Scavenger 12
Believer Mainstream Believer Lay Person05
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Genevieve Stone Enemy 0 5 3 4 Happrhani (F/52)
Very bad falling out.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 Wilma Snyder have been following false teachings!
2 22 Failed to qualify for Worker (Citizen).
2 22 Became a Drifter (Barbarian).
2 25 Suffer from a life-threatening illness.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Imperial trade restrictions force Wilma Snyder out of business.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 A sudden war destroys Wilma Snyder's trade routes and contacts, forcing Wilma Snyder to flee that region of space.
4 33 Gain rebels as Enemy
5 33 Failed to qualify for Field Researcher (Scholar).
5 33 Submitted to the draft.
5 33 Became a Navy (Line/Crew) with the new title Crewman.
5 37 Special assignment or duty on board ship.
5 37 Commissioned in Navy (Line/Crew) with the new title Ensign.
5 37 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
6 37 Voluntarily left Line/Crew
6 37 Switched to Drifter (Scavenger).
6 41 Spend time with an alien race. Gain a contact.
6 41 Promoted to Drifter (Scavenger) rank 1.
7 41 Continued as Drifter (Scavenger).
7 43 Wilma Snyder run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 43 Switched to Believer (Mainstream Believer) with the new title Lay Person.
8 44 Wilma Snyder is chosen to represent Wilma Snyder's faith in a vid show or other highly public forum.
9 47 Continued as Believer (Mainstream Believer).
9 50 Wilma Snyder retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 51 Continued as Believer (Mainstream Believer).
10 54 Injured. Fully recovered. Owe 5,000 for medical bills.
11 55 Continued as Believer (Mainstream Believer).
11 57 Wilma Snyder is sent to a new community or parish to preach The Word among the poor.
12 59 Continued as Believer (Mainstream Believer).
12 62 Wilma Snyder retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 63 Forced to muster out.
13 63 Switched to Drifter (Wanderer).
13 65 Betrayed by a friend. One of Wilma Snyder's Contacts or Allies betrays Wilma Snyder, ending Wilma Snyder's career. That Contact or Ally becomes a Rival or Enemy.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired at age 65.
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