Retired Corporal Yetta Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 67 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 10 (1)11185A
Ignorant
 
Skills
Animals 0
Athletics (Endurance) 1
Broker 0
Diplomat 0
Drive 0
Electronics 0
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gunner (Screen) 1
Language (Floriani (Florian League)) 1
Mechanic 1
Persuade 0
Profession (Hostile Environment) 0
Recon 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Barbarian 02
Navy Engineer/Gunner Able Spacehand12
Agent Law Enforcement Corporal14
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lily Russell Rival 2 3 2 3 Trexen (F/81)
Lily Russell is found or reported dead.
Alice Harrington Contact 2 1 1 1 Cassilldan (M/23)
Alice Harrington is in prison or otherwise trapped somewhere.
Anita Ramos Enemy 0 3 0 0 Trexen (F/65)
Joan Damyon Ally 4 0 0 2 Trexen (F/49)
Joan Damyon is diminished in both power and influence.
Lassie Franklin Rival 1 1 0 1 Luriani (F/49)
Lassie Franklin is out of contact doing something interesting but not suspicious.
Dalton Jemmy Rival 2 1 6 4 Trexen (M/68)
Evangeline Lewis Rival 1 3 5 2 Hanen (F/23)
Lisa Dods Contact 3 2 1 0 Florian (F/35)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Merchant (Merchant Marine).
2 25 Make an unexpected connection outside Yetta Lambert's normal circles. Gain a Contact.
3 26 Voluntarily left Merchant Marine
3 26 Became a Drifter (Barbarian).
3 30 Betrayed by a friend. One of Yetta Lambert's Contacts or Allies betrays Yetta Lambert, ending Yetta Lambert's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Became a Navy (Engineer/Gunner).
4 32 Good fortune
5 34 Continued as Navy (Engineer/Gunner).
5 35 Special assignment or duty on board ship.
5 38 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 38 Voluntarily left Engineer/Gunner
6 38 Failed to qualify for Explorer (Scout).
6 38 Returned to Drifter (Barbarian).
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 40 Failed to qualify for Scientist (Scholar).
7 40 Submitted to the draft.
7 40 Became a Agent (Law Enforcement) with the new title Rookie.
7 43 Go undercover to investigate an enemy.
7 43 A job goes wrong, forcing Yetta Lambert to flee off-planet.
7 44 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 44 Continued as Agent (Law Enforcement).
8 48 A new romantic starts. Gain an Ally.
9 48 Continued as Agent (Law Enforcement).
9 51 Yetta Lambert went above and beyond the call of duty.
10 52 Continued as Agent (Law Enforcement).
10 55 Hard times caused by a lack of interstellar trade costs Yetta Lambert's job.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Yetta Lambert come into conflict with a splinter group Yetta Lambert's own religion which maintains Yetta Lambert's version is the wrong one. Gain 1 Rivals.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired.
12 59 Gained a contact.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 66 Good fortune.
14 66 Aging Crisis. Owe 60,000 for medical bills.
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