Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes disastrously wrong due to Zetta Byrd's commander’s error or incompetence, but Zetta Byrd survive. |
1 |
19 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Zetta Byrd have been following false teachings! |
4 |
26 |
Became a Scout (Courier). |
4 |
27 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Continued as Scout (Courier). |
5 |
33 |
When dealing with an alien race, Zetta Byrd botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Zetta Byrd's ship is damaged, and Zetta Byrd have to hitch-hike Zetta Byrd's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Zetta Byrd discover a world, item or information of worth to the Imperium. |
6 |
38 |
Promoted to Scout (Courier) rank 2. |
7 |
38 |
Continued as Scout (Courier). |
7 |
40 |
When dealing with an alien race, Zetta Byrd botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Psychologically damaged by Zetta Byrd's time in the scouts. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Spend several years jumping from world to world in Zetta Byrd's scout ship. |
8 |
46 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Continued as Scout (Courier). |
9 |
47 |
When dealing with an alien race, Zetta Byrd botch an opportunity to gather extra intelligence about them. |
9 |
47 |
Zetta Byrd have no idea what happened to Zetta Byrd – they found Zetta Byrd's ship drifting on the fringes of friendly space. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Scientist (Scholar). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Make an unexpected connection outside Zetta Byrd's normal circles. Gain a Contact. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
A good deal ensures Zetta Byrd is living the high life for a few years. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Make an unexpected connection outside Zetta Byrd's normal circles. Gain a Contact. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |