Retired Lance Sergeant Zetta Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 67 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 5 (-1)111555
Clubfoot
 
Skills
Admin 1
Athletics 0
Carouse 0
Deception 1
Diplomat 1
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Medic 0
Melee 0
Persuade 2
Pilot 0
Profession (Freeloader) 0
Recon 1
Stealth 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Dolphin Civilian Liaison 12
Rogue Enforcer 11
Dolphin Military Sea Patrol Lance Sergeant34
Scout Explorer Scout12
Believer Holy Warrior Hopeful01
Dolphin Civilian Nomad 01
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Bernice Woods Enemy 0 4 3 2 Dolphin, Imperium (M/27)
Agatha Cause Ally 4 0 1 0 Dolphin, Imperium (F/12)
Agatha Cause is particularly unusual, such as an artificial intelligence or very alien being.
Queenie Ames Contact 3 1 1 1 Dolphin, Imperium (F/11)
Jared Douglas Enemy 0 1 0 3 Vanejenese (M/69)
Jared Douglas has negatively life-changing event.
Hugh Casey Rival 2 2 4 0 Ayansh'i (M/79)
Hugh Casey loses some of their power base.
Jossie Shapter Rival 1 3 0 0 Sydite (F/88)
Relationship soured.
Dottie Bramer Rival 1 2 1 0 Dolphin, Imperium (F/18)
Dottie Bramer fell on hard times.
Matilda Lawson Rival 1 1 4 2 Cafadan (F/21)
Hilyu Yeyayi Ally 2 0 1 3 Ael Yael (M/22)
Maye Heriot Rival 2 0 1 1 Dynchia (F/10)
Relationship becomes more moderate.
 
Term Age History
1 12 Became a Dolphin Civilian (Liaison).
1 14 Zetta Palmer's companions are attacked by fierce sea creatures! Zetta Palmer flee gain one of the survivors as an Enemy.
2 16 Continued as Dolphin Civilian (Liaison).
2 18 Zetta Palmer rise to a position of responsibility.
2 20 Promoted to Dolphin Civilian (Liaison) rank 1.
3 20 Voluntarily left Liaison
3 20 Became a Rogue (Enforcer).
3 21 A new romantic starts. Gain an Ally.
3 24 Promoted to Rogue (Enforcer) rank 1.
4 24 Voluntarily left Enforcer
4 24 Failed to qualify for Sea Patrol (Dolphin Military).
4 24 Submitted to the draft.
4 24 Became a Dolphin Military (Sea Patrol) with the new title Private.
4 25 Commanding officer takes an interest in Zetta Palmer's career.
4 28 Promoted to Dolphin Military (Sea Patrol) rank 1 with the new title Lance Corporal.
5 28 Continued as Dolphin Military (Sea Patrol).
5 31 Commanding officer takes an interest in Zetta Palmer's career.
6 32 Continued as Dolphin Military (Sea Patrol).
6 33 A mission goes badly wrong when a human leader disregards Zetta Palmer's advice because Zetta Palmer is ‘just a Dolphin’ and then blames Zetta Palmer for their mistake. Zetta Palmer try and fail to prove Zetta Palmer's innocence.
6 36 Promoted to Dolphin Military (Sea Patrol) rank 2 with the new title Corporal.
7 36 Continued as Dolphin Military (Sea Patrol).
7 38 Zetta Palmer perform well during a black ops commando mission. Gain a Contact in an elite military unit.
7 40 Promoted to Dolphin Military (Sea Patrol) rank 3 with the new title Lance Sergeant.
8 40 Voluntarily left Sea Patrol
8 40 Became a Scout (Explorer).
8 41 Zetta Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zetta Palmer fail to help. Gain an Enemy.
8 41 Zetta Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 44 Continued as Scout (Explorer).
9 48 Spend several years jumping from world to world in Zetta Palmer's scout ship.
9 48 Promoted to Scout (Explorer) rank 1 with the new title Scout.
10 48 Voluntarily left Explorer
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 49 Zetta Palmer come into conflict with a splinter group Zetta Palmer's own religion which maintains Zetta Palmer's version is the wrong one. Gain 1 Rivals.
11 49 Switched to Dolphin Civilian (Nomad).
11 52 Zetta Palmer is accidently trapped or shot by fishermen.
12 52 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 Zetta Palmer secretly provide religious rites for a dying leader or noble, although they do not share Zetta Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Zetta Palmer's choice.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Retired at age 56.
13 56 Continued as Believer (Missionary/Humanitarian).
13 59 Zetta Palmer refuse to secretly provide religious rites for a dying leader or noble, because they do not share Zetta Palmer's faith.
13 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Continued as Believer (Missionary/Humanitarian).
14 62 A notable academic consults with Zetta Palmer about a publication or documentary he is working on. Gain a Contact in academia.
14 64 Forced to muster out.
15 64 Aging Crisis. Owe 10,000 for medical bills.
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