Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Zettie Arnold have no idea what happened to Zettie Arnold – they found Zettie Arnold's ship drifting on the fringes of friendly space. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
30 |
Make a breakthrough in Zettie Arnold's field. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
Win a prestigious prize for Zettie Arnold's work. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
37 |
Voluntarily left Field Researcher |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Became a Merchant (Broker). |
10 |
54 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
Risk Zettie Arnold's fortune on a possibility lucrative deal and win. |
11 |
60 |
Promoted to Merchant (Broker) rank 1. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
62 |
Imperial trade restrictions force Zettie Arnold out of business. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
64 |
Zettie Arnold is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |