Retired Combat Leader Adela Woolahan  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 68 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1)111435
Respected in the community, Addict, Expert
 
Skills
Admin 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Leadership 1
Mechanic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Entertainer Performer 01
Scout Courier Scout13
Merchant Merchant Marine Crewman01
Believer Holy Warrior Combat Leader23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Letitia Pinkerton Contact 1 2 1 1 Solomani, Imperium (F/72)
Letitia Pinkerton has life-changing event that creates new responsibilities.
Angeline Allen Contact 1 0 2 0 Solomani, Imperium (F/25)
Angeline Allen is in desperate trouble and could use the character’s help.
Dean Stanway Contact 2 1 0 3 Iltharan (M/58)
Dora Crogan Enemy 0 3 1 4 Solomani, Imperium (F/31)
Sally Walla Enemy 0 2 5 1 Suerrat (F/40)
Almeda Cox Contact 0 2 1 2 Solomani, Imperium (F/51)
Almeda Cox gains in influence.
Tara Steeves Enemy 0 5 5 1 Geonee (F/32)
Burt Carnall Rival 1 2 0 1 Pirian (M/52)
Joann Heard Rival 1 1 1 1 Solomani, Imperium (F/74)
Carter Edward Rival 1 2 0 0 Luriani (M/33)
Kebwa-Ewobw Ally 3 0 0 0 Bwap (F/83)
Donna Welter Ally 1 0 2 0 Solomani, Imperium (F/30)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Established a network of contacts. Gain 3 contacts.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Entertainer (Performer).
3 26 Adela Woolahan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 26 Became a Scout (Courier).
4 27 Spend several years jumping from world to world in Adela Woolahan's scout ship.
4 30 Forced to continue current assignment.
4 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 30 Continued as Scout (Courier).
5 31 Spend several years jumping from world to world in Adela Woolahan's scout ship.
6 34 Continued as Scout (Courier).
6 36 Adela Woolahan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adela Woolahan fail to help. Gain an Enemy.
6 36 Adela Woolahan's ship is damaged, and Adela Woolahan have to hitch-hike Adela Woolahan's way back across the stars to the nearest scout base.
6 36 Gain 1 Contacts. Gain 1 Enemies.
6 38 Forced to muster out.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 39 A series of bad deals and decisions force Adela Woolahan into bankruptcy. Adela Woolahan salvages what Adela Woolahan can.
8 39 Became a Believer (Holy Warrior) with the new title Hopeful.
8 41 Adela Woolahan retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 43 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 43 Aging Crisis. Owe 10,000 for medical bills.
9 43 Retired at age 43.
9 43 Continued as Believer (Holy Warrior).
9 46 Adela Woolahan refuse to secretly provide religious rites for a dying leader or noble, because they do not share Adela Woolahan's faith.
9 47 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Continued as Believer (Holy Warrior).
10 48 Adela Woolahan come into conflict with a splinter group Adela Woolahan's own religion which maintains Adela Woolahan's version is the wrong one. Gain 2 Rivals.
11 48 Aging Crisis. Owe 60,000 for medical bills.
11 48 Retired.
11 51 Birth or Death involving a family member or close friend.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 55 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 58 A romantic relationship ends badly. Gain a Rival or Enemy.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 63 Betrayal. Convert an Ally into a Rival or Enemy.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 68 A new romantic starts. Gain an Ally.
16 68 Aging Crisis. Owe 40,000 for medical bills.
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