Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A good deal ensures Alexa Graves is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Forced to muster out. |
7 |
41 |
Returned to Agent (Intelligence). |
7 |
45 |
Uncover a major conspiracy against Alexa Graves's employers. |
7 |
45 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Alexa Graves aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Retired. |
10 |
55 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |