Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Entertainer (Artist). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
34 |
A mission goes wrong; Annabell Heriot and several others are captured and mistreated by the enemy. Gain Annabell Heriot's jailer as an Enemy. |
6 |
34 |
Failed to qualify for Corporate Agent (Agent). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Annabell Heriot's Contacts or Allies betrays Annabell Heriot, ending Annabell Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
39 |
Survived a risky adventure but gained nothing. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Forced to muster out. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Annabell Heriot have been following false teachings! |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |