Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Nearly killed. Fully recovered. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
A revolution, attack or other unusual event throws Anne King's life into chaos, forcing Anne King to leave the planet. |
6 |
34 |
Switched to Scout (Surveyor) with previous rank. |
6 |
36 |
Anne King's ship is damaged, and Anne King have to hitch-hike Anne King's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
Suffered a deep tragedy. |
7 |
39 |
Dropped out of the merchant academy. |
8 |
39 |
Voluntarily left Surveyor |
8 |
39 |
Switched to Citizen (Worker). |
8 |
41 |
Spent time maintaining and using heavy vehicles. |
9 |
43 |
Continued as Citizen (Worker). |
9 |
46 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Contact with Government. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |