Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Annetta Soto's trade routes and contacts, forcing Annetta Soto to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Annetta Soto do not know what happened to Annetta Soto. There is a gap in Annetta Soto's memory. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Accused of a crime |
4 |
33 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Became a Prisoner (Fixer). |
5 |
37 |
Persecuted by a prison gang. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
40 |
Defeated a prison gang. Gain an Enemy. |
7 |
41 |
Switched to Prisoner (Thug) with previous rank. |
7 |
42 |
Parole hearing. |
7 |
45 |
Promoted to Prisoner (Thug) rank 1. |
8 |
45 |
Returned to Prisoner (Fixer). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Continued as Prisoner (Fixer). |
9 |
51 |
A guard takes a dislike to Annetta Soto. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Returned to Prisoner (Thug). |
10 |
54 |
Disgraced. Word of Annetta Soto's criminal past reaches Annetta Soto's homeworld. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Returned to Prisoner (Fixer). |
11 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Returned to Prisoner (Thug). |
12 |
62 |
Vocational Training. |
12 |
65 |
Promoted to Prisoner (Thug) rank 2. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |