Retired 2nd Officer Awe Abpa-w  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 68 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 4 (-1)111694
Temperate, Spendthrift
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 2
Broker 2
Diplomat 0
Drive 0
Electronics (Remote Ops) 2
Language (Floriani (Florian League)) 1
Mechanic 1
Melee 0
Persuade 0
Pilot (Small Craft) 1
Profession (Freeloader) 0
Recon 1
Science (Social Sciences) 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer44
Scout Surveyor 01
Scout Explorer 01
Drifter Barbarian 02
Believer Holy Warrior Hopeful01
Citizen Corporate 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Kopsa-Wae-w Ally 2 0 0 4 Bwap (F/35)
Morton Alvarez Enemy 0 2 1 1 Ne Kraeda ren Kelva (M/48)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Awe Abpa-w's business or ship thrives.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Voluntarily left Merchant Marine
3 26 Became a Scout (Surveyor).
3 30 Awe Abpa-w's scout ship is one of the first on the scene to rescue the survivors of a disaster but Awe Abpa-w fail to help. Gain an Enemy.
3 30 Psychologically damaged by Awe Abpa-w's time in the scouts.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 32 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 32 Failed to qualify for Performer (Entertainer).
5 32 Became a Drifter (Barbarian).
5 36 Betrayed by a friend. One of Awe Abpa-w's Contacts or Allies betrays Awe Abpa-w, ending Awe Abpa-w's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Continued as Drifter (Barbarian).
6 40 Betrayed by a friend. One of Awe Abpa-w's Contacts or Allies betrays Awe Abpa-w, ending Awe Abpa-w's career. That Contact or Ally becomes a Rival or Enemy.
7 40 Failed to qualify for Explorer (Scout).
7 40 Submitted to the draft.
7 40 Returned to Merchant (Merchant Marine).
7 43 Given advanced training in a specialist field
7 44 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 44 Aging Crisis. Owe 50,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Merchant (Merchant Marine).
8 47 Awe Abpa-w's business or ship thrives.
8 48 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 48 Voluntarily left Merchant Marine
9 48 Became a Believer (Holy Warrior) with the new title Hopeful.
9 50 Awe Abpa-w have been following false teachings!
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Became a Citizen (Corporate).
10 52 A revolution, attack or other unusual event throws Awe Abpa-w's life into chaos, forcing Awe Abpa-w to leave the planet.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired.
11 55 Moved to a new world.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 57 Victim of a crime.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 62 Birth or Death involving a family member or close friend.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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