Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Nearly killed. Owe 30,000 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Beth Ward have no idea what happened to Beth Ward – they found Beth Ward's ship drifting on the fringes of friendly space. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Severely injured. Owe 15,000 for medical bills. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Beth Ward discover a world, item or information of worth to the Imperium. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
When dealing with an alien race, Beth Ward botch an opportunity to gather extra intelligence about them. |
8 |
45 |
Beth Ward have no idea what happened to Beth Ward – they found Beth Ward's ship drifting on the fringes of friendly space. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Beth Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Beth Ward fail to help. Gain an Enemy. |
9 |
50 |
Beth Ward's ship is damaged, and Beth Ward have to hitch-hike Beth Ward's way back across the stars to the nearest scout base. |
9 |
50 |
Gain 2 Contacts. Gain 3 Enemies. |
9 |
52 |
Promoted to Scout (Courier) rank 2. |
10 |
52 |
Continued as Scout (Courier). |
10 |
53 |
Spend several years jumping from world to world in Beth Ward's scout ship. |
10 |
56 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
11 |
56 |
Continued as Scout (Courier). |
11 |
60 |
Beth Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Beth Ward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |