Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
26 |
Severely injured. Owe 6,250 for medical bills. |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Scientist) with previous rank. |
4 |
34 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Assigned to work on a secret project for a patron or organisation. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Assigned to work on a secret project for a patron or organisation. |
7 |
46 |
Promoted to Scholar (Scientist) rank 3. |
8 |
46 |
Voluntarily left Scientist |
8 |
46 |
Failed to qualify for Performer (Entertainer). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Survived a risky adventure but gained nothing. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attacked by enemies that Betty Jemmy easily defeat. |
9 |
52 |
Gain Enemy if Betty Jemmy don't already have one. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Find an Alien Artifact. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |