Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Buena Romero's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Buena Romero have no idea what happened to Buena Romero – they found Buena Romero's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Buena Romero's Contacts or Allies betrays Buena Romero, ending Buena Romero's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Gained a contact. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |