Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Celeste Neal join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
33 |
Celeste Neal is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Celeste Neal aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Failed to qualify for Corporate (Citizen). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Failed to qualify for Colonist (Citizen). |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Celeste Neal's Contacts or Allies betrays Celeste Neal, ending Celeste Neal's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Returned to Believer (Missionary/Humanitarian). |
8 |
47 |
Celeste Neal is caught in the periphery of a scandal. |
8 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Someone more charismatic but less devout than Celeste Neal has become Celeste Neal's superior. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Citizen (Colonist). |
11 |
56 |
Advanced training in a specialist field. |
11 |
59 |
Promoted to Citizen (Colonist) rank 1. |
12 |
59 |
Continued as Citizen (Colonist). |
12 |
60 |
Celeste Neal's business expands, Celeste Neal's corporation grows, or the colony thrives. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Citizen (Colonist). |
13 |
66 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |