Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A good deal ensures Christie Wade is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Scarred. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Christie Wade's Contacts or Allies betrays Christie Wade, ending Christie Wade's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |