Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Clarice Connell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Clarice Connell faith is shaken. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Clarice Connell faith is shaken. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Clarice Connell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Clarice Connell come into conflict with a splinter group Clarice Connell's own religion which maintains Clarice Connell's version is the wrong one. Gain 3 Rivals. |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Clarice Connell's Contacts or Allies betrays Clarice Connell, ending Clarice Connell's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Clarice Connell refused an offer of inducements to betray Clarice Connell's faith. Gain 2 enemies. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Opponents of Clarice Connell's belief system ambush Clarice Connell. |
9 |
49 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
54 |
Attempted a risky adventure and was sent to prison. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Became a Prisoner (Thug). |
12 |
59 |
Defeated a prison gang. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
62 |
Saved a guard or prison officer. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |