Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Cora Nagle's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Cora Nagle survey an alien world. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Citizen (Worker). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Spent time maintaining and using heavy vehicles. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Cora Nagle gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Scientist (Scholar). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Cora Nagle's Contacts or Allies betrays Cora Nagle, ending Cora Nagle's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |