Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
25 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
29 |
Study Broker as a hobby. |
4 |
29 |
Dropped out of the merchant academy. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
32 |
Crystal Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Crystal Middlemiss retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Voluntarily left Missionary/Humanitarian |
7 |
36 |
Retired. |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |