Retired Field Agent Dawn Curtis  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 68 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 6 (0)111756
Twinkling eyes
 
Skills
Admin 0
Athletics (Endurance) 2
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 1
Language 0
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science (Life Sciences/Biology) 1
Stealth 2
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent23
Drifter Scavenger 12
Merchant Free Trader 01
Agent Law Enforcement Corporal11
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Golden Turner Ally 4 0 4 1 Florian (F/16)
Worth Gardner Contact 1 1 1 2 Florian (M/58)
Worth Gardner gains in power.
Lindsay Diaz Contact 1 0 1 1 Florian (M/13)
Wayman Hill Enemy 0 2 0 3 Florian (M/19)
Ferdinand Langhorne Contact 2 1 0 0 Florian (M/34)
Ferdinand Langhorne was ruined by misfortune caused by the character.
Christopher Bailey Ally 3 0 2 4 Kedepu (M/17)
Doris Chavez Contact 2 1 1 4 Iltharan (F/72)
Doris Chavez has life-changing event that creates new responsibilities.
Dustin Sim Ally 2 0 0 4 Florian (M/33)
Rollin Tucker Ally 4 0 4 2 Yilean (M/35)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 Established a network of contacts. Gain 2 contacts.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 29 Dawn Curtis's work ends up coming home with Dawn Curtis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Became a Drifter (Scavenger).
4 33 Spend time with an alien race. Gain a contact.
4 33 Promoted to Drifter (Scavenger) rank 1.
5 33 Continued as Drifter (Scavenger).
5 35 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 35 Became a Merchant (Free Trader).
6 37 A sudden war destroys Dawn Curtis's trade routes and contacts, forcing Dawn Curtis to flee that region of space.
6 37 Gain rebels as Enemy
7 37 Failed to qualify for Physician (Scholar).
7 37 Submitted to the draft.
7 37 Switched to Agent (Law Enforcement) with the new title Rookie.
7 41 Established a network of contacts. Gain 1 contacts.
7 41 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 41 Voluntarily left Law Enforcement
8 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 42 Opponents of Dawn Curtis's belief system ambush Dawn Curtis.
8 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 42 Switched to Drifter (Wanderer).
9 43 Amnesia.
9 46 Promoted to Drifter (Wanderer) rank 1.
10 46 Continued as Drifter (Wanderer).
10 50 Betrayed by a friend. One of Dawn Curtis's Contacts or Allies betrays Dawn Curtis, ending Dawn Curtis's career. That Contact or Ally becomes a Rival or Enemy.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Retired.
11 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 57 Gained a contact.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 64 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 20,000 for medical bills.
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