Retired Petty Officer, 3rd class Dicie Hawdon  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 68 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 3 (-1)111763
Conventional, Spoiled
 
Skills
Admin 0
Art (Creative) 0
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Gun Combat 0
Mechanic 1
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Navy Engineer/Gunner Petty Officer, 3rd class23
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
Believer Mainstream Believer Lay Person04
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Anderson Lucas Enemy 0 2 1 0 Dynchia (M/13)
Glenda Turner Enemy 0 3 0 1 Traltar (F/48)
Glenda Turner gains in influence.
Glenda Turner is in prison or otherwise trapped somewhere.
Buena Meredeth Enemy 0 3 3 1 Happrhani (F/35)
Emilie Clark Ally 2 0 2 0 Ayansh'i (F/38)
Garnett Roland Rival 0 2 1 5 Dynchia (F/30)
Garnett Roland is a questionable figure such as a criminal, pirate or disgraced noble.
Garnett Roland gains in influence.
Garnett Roland gains in power and influence.
Queenie Risewell Contact 1 1 5 0 Dynchia (F/45)
Stacy Hunt Ally 1 0 0 0 Dynchia (M/74)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 An investigation, tour, project or expedition goes wrong, stranding Dicie Hawdon far from home.
2 20 Failed to qualify for Line/Crew (Navy).
2 20 Submitted to the draft.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 21 Abuse Dicie Hawdon's position for profit.
2 24 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Engineer/Gunner).
3 25 Abuse Dicie Hawdon's position for profit.
3 28 Forced to continue current assignment
3 28 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 28 Continued as Navy (Engineer/Gunner).
4 31 Severely injured.
5 31 Failed to qualify for Corporate Agent (Agent).
5 31 Became a Drifter (Wanderer).
5 34 Dicie Hawdon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 A series of bad deals and decisions force Dicie Hawdon into bankruptcy. Dicie Hawdon salvages what Dicie Hawdon can.
7 38 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 42 Dicie Hawdon is sent to a new community or parish to preach The Word among the poor.
8 42 Continued as Believer (Mainstream Believer).
8 46 Dicie Hawdon is sent to a new community or parish to preach The Word among the poor.
9 46 Continued as Believer (Mainstream Believer).
9 50 Dicie Hawdon refused an offer of inducements to betray Dicie Hawdon's faith. Gain 3 enemies.
10 50 Continued as Believer (Mainstream Believer).
10 51 Dicie Hawdon secretly provide religious rites for a dying leader or noble, although they do not share Dicie Hawdon's faith. Gain an Ally in the family and a Rival who disagrees with Dicie Hawdon's choice.
10 54 Forced to muster out.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 57 Gained a contact.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 60 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 66 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 40,000 for medical bills.
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