Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Free Trader (Merchant). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
A notable academic consults with Doshie Archer about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
33 |
Voluntarily left Missionary/Humanitarian |
4 |
33 |
Became a Entertainer (Performer). |
4 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
37 |
Promoted to Entertainer (Performer) rank 1. |
5 |
37 |
Continued as Entertainer (Performer). |
5 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Doshie Archer far from home. |
6 |
39 |
Switched to Drifter (Scavenger). |
6 |
43 |
Doshie Archer do not know what happened to Doshie Archer. There is a gap in Doshie Archer's memory. |
7 |
43 |
Failed to qualify for Enforcer (Rogue). |
7 |
43 |
Submitted to the draft. |
7 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Embroiled in legal trouble. |
7 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
47 |
Voluntarily left Merchant Marine |
8 |
47 |
Returned to Drifter (Barbarian). |
8 |
50 |
Find valuable salvage. |
8 |
51 |
Forced to muster out. |
9 |
51 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
52 |
Doshie Archer manipulate and charm Doshie Archer's way through high society. Gain a Rival and an Ally. |
10 |
55 |
Continued as Noble (Diplomat). |
10 |
58 |
Doshie Archer manipulate and charm Doshie Archer's way through high society. Gain a Rival and an Ally. |
11 |
59 |
Continued as Noble (Diplomat). |
11 |
63 |
Become deeply involved in politics on Doshie Archer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
63 |
Continued as Noble (Diplomat). |
12 |
65 |
Political manoeuvrings usurp Doshie Archer's position. Gain a Rival. |