Retired Explorer Eddie Larson  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 68 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 3 (-1)111853
Strait-laced, Willpower
 
Skills
Animals (Handling) 1
Animals (Training) 1
Art (Performing) 0
Carouse 1
Deception 1
Drive (Mole) 2
Flyer (Airship) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 3
Melee 0
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 1
Seafarer 0
Stealth 0
Steward 2
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Colonist Explorer66
Drifter Scavenger 01
Drifter Wanderer 12
Scout Explorer 01
Scout Surveyor 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Dell Maltby Contact 1 1 0 0 Kargol (F/23)
Mahlon Uleaven Rival 2 1 3 0 Kargol (M/30)
Relationship redefined. Contact becomes an rival.
Lonie Morrissy Contact 1 1 0 0 Kargol (F/30)
Lonie Morrissy is in prison or otherwise trapped somewhere.
Eddie Smith Contact 2 1 3 2 Cassilldan (F/51)
Eddie Smith belongs to an uncommon alien species.
Kathrine Franklin Contact 1 0 0 0 Murrissi (F/29)
Pablo Morrison Enemy 0 3 5 1 Halka (M/35)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Barbarian).
1 22 Eddie Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Citizen (Colonist).
2 24 Eddie Larson's business expands, Eddie Larson's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 27 Eddie Larson learn something Eddie Larson should not have – a corporate secret, a political scandal – which Eddie Larson can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 34 Eddie Larson learn something Eddie Larson should not have – a corporate secret, a political scandal – which Eddie Larson can profit from illegally.
4 34 Promoted to Citizen (Colonist) rank 3.
5 34 Continued as Citizen (Colonist).
5 35 Spent time maintaining and using heavy vehicles.
5 38 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
6 38 Continued as Citizen (Colonist).
6 39 Political upheaval strikes Eddie Larson's homeworld, and Eddie Larson is caught up in the revolution.
6 42 Promoted to Citizen (Colonist) rank 5.
7 42 Continued as Citizen (Colonist).
7 46 Advanced training in a specialist field.
7 46 Promoted to Citizen (Colonist) rank 6.
7 46 Forced to muster out.
8 46 Failed to qualify for Merchant Academy.
8 46 Switched to Drifter (Scavenger).
8 47 Eddie Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Failed to qualify for Corporate Agent (Agent).
9 47 Switched to Drifter (Wanderer).
9 50 Survived a risky adventure but gained nothing.
9 51 Forced to continue current assignment.
9 51 Promoted to Drifter (Wanderer) rank 1.
10 51 Continued as Drifter (Wanderer).
10 55 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 55 Failed to qualify for Journalist (Entertainer).
11 55 Submitted to the draft.
11 55 Became a Scout (Explorer).
11 58 Spend several years jumping from world to world in Eddie Larson's scout ship.
12 59 Attempted to change assignments.
12 59 Switched to Scout (Surveyor) with previous rank.
12 60 Eddie Larson's ship is damaged, and Eddie Larson have to hitch-hike Eddie Larson's way back across the stars to the nearest scout base.
12 60 Gain 5 Contacts. Gain 1 Enemies.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired at age 60.
13 60 Retired.
13 62 Contact with Government.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 10,000 for medical bills.
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