Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A series of bad deals and decisions force Eleanor Mathew into bankruptcy. Eleanor Mathew salvages what Eleanor Mathew can. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Risk Eleanor Mathew's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
A sudden war destroys Eleanor Mathew's trade routes and contacts, forcing Eleanor Mathew to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Eleanor Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Betrayed by a friend. One of Eleanor Mathew's Contacts or Allies betrays Eleanor Mathew, ending Eleanor Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
46 |
Failed to qualify for Journalist (Entertainer). |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
49 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Eleanor Mathew is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Voluntarily left Mainstream Believer |
11 |
55 |
Retired. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Spend time with an alien race. Gain a contact. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |