Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Elizebeth Walker is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Elizebeth Walker refused an offer of inducements to betray Elizebeth Walker's faith. Gain 2 enemies. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Elizebeth Walker retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Gain Enemy if Elizebeth Walker don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Elizebeth Walker don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
40 |
Drafted into Star Marine |
8 |
43 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
44 |
Advanced training in a specialist field |
9 |
47 |
Continued as Marine (Star Marine). |
9 |
48 |
Advanced training in a specialist field |
9 |
51 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Marine Support (Marine). |
10 |
51 |
Continued as Marine (Star Marine). |
10 |
55 |
Severely injured. Owe 6,250 for medical bills. |
10 |
55 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
11 |
55 |
Continued as Marine (Star Marine). |
11 |
56 |
Elizebeth Walker is ordered to take part in a black ops mission that goes against Elizebeth Walker's conscience. Gain the lone survivor as an Enemy. |
12 |
56 |
Failed to qualify for Surveyor (Scout). |
12 |
56 |
Returned to Drifter (Wanderer). |
12 |
59 |
Elizebeth Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Returned to Believer (Mainstream Believer). |
13 |
62 |
Elizebeth Walker is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |