Retired Ensign Emmie Foster  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 68 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 12 (2)11131C
Well Grounded, Jaundiced skin
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Gambler 1
Gun Combat 0
Gunner (Turret) 1
Language (Trokh (Aslan)) 1
Mechanic 2
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Ensign1 / 02
Merchant Free Trader 14
Entertainer Performer 02
Merchant Merchant Marine Crewman03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Ethelyn Mcabe Enemy 0 3 1 0 Humaniti (F/27)
Cecil Hart Enemy 0 2 3 3 Murrissi (M/17)
Yi Ya Ally 4 0 2 0 Ael Yael (M/69)
Ray Hutchinson Contact 3 2 1 4 Tezcat (M/93)
An incident occured.
As Maarmamgu Contact 2 0 1 3 Vilani, Imperium (M/60)
Levy Snyder Contact 0 2 1 1 Ronnin (M/57)
Velva Monaghan Contact 3 1 2 1 Ayansh'i (F/55)
Velva Monaghan gained power at the expense of a third party who now blames the character.
America Brown Contact 1 1 2 0 Halka (F/47)
America Brown gained power at the expense of a third party who now blames the character.
Wesley Andrews Enemy 0 3 1 0 Kedepu (M/31)
Aurelia Morvell Enemy 0 3 4 3 Humaniti (F/67)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Emmie Foster foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
2 22 Continued as Navy (Flight).
2 24 Emmie Foster is blamed for an accident that causes the death of several crew members. Emmie Foster's guilt drives Emmie Foster to excel.
3 24 Became a Merchant (Free Trader).
3 26 Gained a contact.
4 28 Continued as Merchant (Free Trader).
4 29 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 32 Continued as Merchant (Free Trader).
5 33 Befriend a useful ally in one sphere. Gain an Ally.
5 36 Promoted to Merchant (Free Trader) rank 1.
6 36 Continued as Merchant (Free Trader).
6 37 A series of bad deals and decisions force Emmie Foster into bankruptcy. Emmie Foster salvages what Emmie Foster can.
7 37 Became a Entertainer (Performer).
7 41 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
8 41 Continued as Entertainer (Performer).
8 42 Nearly killed. Owe 17,500 for medical bills.
9 42 Failed to qualify for Merchant Marine (Merchant).
9 42 Submitted to the draft.
9 42 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 45 Make an unexpected connection outside Emmie Foster's normal circles. Gain a Contact.
10 46 Continued as Merchant (Merchant Marine).
11 50 Continued as Merchant (Merchant Marine).
11 54 Make an unexpected connection outside Emmie Foster's normal circles. Gain a Contact.
11 54 Forced to muster out.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Retired at age 54.
12 54 Retired.
12 55 Moved to a new world.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 63 Moved to a new world.
15 66 Aging Crisis. Owe 50,000 for medical bills.
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