Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
38 |
Enola Reid spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Voluntarily left Intelligence |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Enola Reid do not know what happened to Enola Reid. There is a gap in Enola Reid's memory. |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
54 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Enola Reid's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Enola Reid's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
63 |
Enola Reid refused an offer of inducements to betray Enola Reid's faith. Gain 5 enemies. |
12 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Believer (Mainstream Believer). |
13 |
66 |
Enola Reid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |