Retired Project Worker Era Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 68 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 10 (1)11166A
Mystical, Discontented
 
Skills
Admin 2
Animals (Handling) 1
Animals (Training) 1
Art (Performing/Instrument) 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot 0
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Drifter Barbarian 11
Army Army Support Lance Corporal11
Scout Courier 02
Noble Administrator Clerk13
Believer Missionary/Humanitarian Project Worker11
Retired 03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Eugenia Weaver Enemy 0 3 3 0 Answerin (F/25)
Eugenia Weaver belongs to an uncommon alien species.
Chester Perkins Ally 2 0 3 2 Trexen (M/20)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Era Campbell is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Intelligence (Agent).
2 22 Became a Drifter (Barbarian).
2 23 Find valuable salvage.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Voluntarily left Barbarian
3 26 Became a Army (Army Support) with the new title Private.
3 29 Assigned to a peacekeeping role.
3 30 Attempt at commissioned failed.
3 30 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 30 Voluntarily left Army Support
4 30 Entered Merchant Academy with the Shipboard curriculum.
4 31 Study Art (Performing/Instrument) as a hobby.
4 34 Graduated.
5 34 Returned to Merchant (Merchant Marine).
5 36 A sudden war destroys Era Campbell's trade routes and contacts, forcing Era Campbell to flee that region of space.
5 36 Gain rebels as Enemy
6 36 Became a Scout (Courier).
6 40 Perform an exemplary service for the scouts.
7 40 Continued as Scout (Courier).
7 43 Era Campbell have no idea what happened to Era Campbell – they found Era Campbell's ship drifting on the fringes of friendly space.
8 43 Became a Noble (Administrator) with the new title Assistant.
8 45 time as a ruler or playboy gives Era Campbell a wide range of experiences.
8 47 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
9 47 Continued as Noble (Administrator).
9 48 Inherit a gift from a rich relative.
10 51 Continued as Noble (Administrator).
10 52 Injured. Fully recovered. Owe 1,250 for medical bills.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Era Campbell accepted an offer of inducements to betray Era Campbell's faith. Gain 420,000 in cash.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired.
12 58 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙