Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Scout (Courier). |
2 |
29 |
When dealing with an alien race, Etha Crawford botch an opportunity to gather extra intelligence about them. |
2 |
29 |
Psychologically damaged by Etha Crawford's time in the scouts. |
3 |
29 |
Continued as Scout (Courier). |
3 |
31 |
Good fortune |
4 |
33 |
Continued as Scout (Courier). |
4 |
36 |
Serve as the courier for an important message from the Imperium. |
5 |
37 |
Voluntarily left Courier |
5 |
37 |
Became a Citizen (Corporate). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Find an Alien Artifact. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Suffer from a life-threatening illness. |
10 |
54 |
Failed to qualify for Pirate (Rogue). |
10 |
54 |
Switched to Drifter (Scavenger). |
10 |
57 |
Drafted into Engineer/Gunner |
11 |
58 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
60 |
Advanced training in a specialist field. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Failed to qualify for Line/Crew (Navy). |
12 |
62 |
Continued as Navy (Engineer/Gunner). |
12 |
64 |
Vessel participates in a diplomatic mission. |
12 |
64 |
Gain a contact. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |