Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Army (Infantry). |
3 |
27 |
Given a special assignment or duty in Faith Jennings's unit. |
3 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Army (Infantry). |
4 |
30 |
Surrounded and outnumbered by the enemy, Faith Jennings hold out until relief arrives. |
4 |
32 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
32 |
Continued as Army (Infantry). |
5 |
33 |
Surrounded and outnumbered by the enemy, Faith Jennings hold out until relief arrives. |
5 |
36 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
6 |
36 |
Continued as Army (Infantry). |
6 |
39 |
Surrounded and outnumbered by the enemy, Faith Jennings hold out until relief arrives. |
6 |
40 |
Promoted to Army (Infantry) rank 4 with the new title Sergeant. |
7 |
40 |
Continued as Army (Infantry). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Failed to qualify for Law Enforcement (Agent). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
43 |
Faith Jennings run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Scout (Courier). |
9 |
45 |
Spend several years jumping from world to world in Faith Jennings's scout ship. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Scout (Courier). |
10 |
51 |
Faith Jennings's scout ship is one of the first on the scene to rescue the survivors of a disaster but Faith Jennings fail to help. Gain an Enemy. |
10 |
51 |
Psychologically damaged by Faith Jennings's time in the scouts. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Continued as Scout (Courier). |
11 |
55 |
Spend several years jumping from world to world in Faith Jennings's scout ship. |
11 |
55 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Continued as Scout (Courier). |
12 |
56 |
Faith Jennings inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Faith Jennings retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Continued as Believer (Missionary/Humanitarian). |
15 |
65 |
Someone more charismatic but less devout than Faith Jennings has become Faith Jennings's superior. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |