Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Risk Fannie Mcdonalid's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Risk Fannie Mcdonalid's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 7. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Failed to qualify for Thief (Rogue). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Became a Entertainer (Journalist). |
9 |
49 |
One of Fannie Mcdonalid's pieces of art is stolen, and the investigation brings Fannie Mcdonalid into the criminal underworld. |
9 |
51 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
10 |
51 |
Continued as Entertainer (Journalist). |
10 |
52 |
An investigation, tour, project or expedition goes wrong, stranding Fannie Mcdonalid far from home. |
11 |
52 |
Became a Scout (Surveyor). |
11 |
55 |
When dealing with an alien race, Fannie Mcdonalid have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
56 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Scout (Surveyor). |
12 |
57 |
Fannie Mcdonalid's ship is damaged, and Fannie Mcdonalid have to hitch-hike Fannie Mcdonalid's way back across the stars to the nearest scout base. |
12 |
57 |
Gain 2 Contacts. Gain 2 Enemies. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
Fannie Mcdonalid is chosen to represent Fannie Mcdonalid's faith in a vid show or other highly public forum. |
14 |
65 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |