Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Floy Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Courier). |
4 |
27 |
Floy Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Floy Clubb fail to help. Gain an Enemy. |
4 |
27 |
Psychologically damaged by Floy Clubb's time in the scouts. |
5 |
30 |
Voluntarily left Courier |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Floy Clubb's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
A sudden war destroys Floy Clubb's trade routes and contacts, forcing Floy Clubb to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Floy Clubb's Contacts or Allies betrays Floy Clubb, ending Floy Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Floy Clubb refused an offer of inducements to betray Floy Clubb's faith. Gain 6 enemies. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Floy Clubb is chosen to represent Floy Clubb's faith in a vid show or other highly public forum. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
A notable academic consults with Floy Clubb about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
Floy Clubb is chosen to represent Floy Clubb's faith in a vid show or other highly public forum. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Returned to Drifter (Barbarian). |
12 |
60 |
Offered job by a patron. Now owe him a favor. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Floy Clubb refused an offer of inducements to betray Floy Clubb's faith. Gain 1 enemies. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |