Retired Initiate Frieda Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 68 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 8 (0)1117A8
Sophisticated, Needs social approval, Panicky
 
Skills
Admin 0
Advocate 1
Broker 0
Deception 1
Diplomat 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 0
Medic 0
Persuade 1
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Psychology) 2
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Corporate 13
Merchant Merchant Marine Crewman01
Believer Holy Warrior Hopeful01
Agent Law Enforcement Rookie01
Drifter Wanderer 44
Believer Mainstream Believer Initiate13
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Madison Burton Rival 1 1 1 6 Dynchia, Imperium (M/49)
Madison Burton has life-changing event that creates new responsibilities.
Carey Vasquez Enemy 0 4 0 0 Dynchia, Imperium (M/17)
Carey Vasquez was ruined by misfortune caused by the character.
Zella Rhodes Enemy 0 2 2 0 Sydite (F/16)
Clora Harrison Ally 1 0 2 5 Dynchia, Imperium (F/42)
Clora Harrison gains in power and influence.
Michele Peck Rival 1 1 6 0 Libert (F/10)
 
Term Age History
1 18 Entered University.
1 22 A prank goes horribly wrong. Gain a Rival.
1 22 Graduated with honors.
2 22 Became a Citizen (Corporate).
2 25 Frieda Askew learn something Frieda Askew should not have – a corporate secret, a political scandal – which Frieda Askew can profit from illegally.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 27 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4 30 Continued as Citizen (Corporate).
4 31 Hard times caused by a lack of interstellar trade costs Frieda Askew Frieda Askew's job.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Frieda Askew's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 34 Became a Believer (Holy Warrior) with the new title Hopeful.
6 37 Opponents of Frieda Askew's belief system ambush Frieda Askew.
6 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 37 Became a Agent (Law Enforcement) with the new title Rookie.
7 39 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 39 Failed to qualify for Merchant Marine (Merchant).
8 39 Became a Drifter (Wanderer).
8 40 Attacked by enemies that Frieda Askew easily defeat.
8 40 Gain Enemy if Frieda Askew don't already have one.
8 43 Promoted to Drifter (Wanderer) rank 1.
9 43 Continued as Drifter (Wanderer).
9 46 Drafted into Star Marine
9 47 Forced to continue current assignment.
9 47 Promoted to Drifter (Wanderer) rank 2.
10 47 Continued as Drifter (Wanderer).
10 51 Promoted to Drifter (Wanderer) rank 3.
11 51 Continued as Drifter (Wanderer).
11 53 Find valuable salvage.
11 55 Promoted to Drifter (Wanderer) rank 4.
12 55 Voluntarily left Wanderer
12 55 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 58 Frieda Askew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 59 Continued as Believer (Mainstream Believer).
13 61 Moved to a new world.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired at age 63.
14 63 Continued as Believer (Mainstream Believer).
14 64 Frieda Askew secretly provide religious rites for a dying leader or noble, although they do not share Frieda Askew's faith. Gain an Ally in the family and a Rival who disagrees with Frieda Askew's choice.
14 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 67 Aging Crisis. Owe 20,000 for medical bills.
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