Retired Lieutenant Garnet George  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 68 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 10 (1) 4 (-1)111CA4
Cheerless, Random
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 1
Deception 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 4
Investigate 1
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Medic 1
Melee (Striking) 1
Pilot (Capital Ships) 1
Recon 0
Science (Life Sciences) 0
Stealth 1
Streetwise 3
CareerAssignmentTitleRankTerms
Rogue Thief 45
Army Infantry Private01
Agent Intelligence 01
Drifter Wanderer 01
Agent Law Enforcement Lieutenant45
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Mabelle Hawkins Enemy 0 5 5 1 Vanejenese (F/16)
Abner Boyd Rival 1 2 0 0 Halka (M/35)
Abner Boyd belongs to an uncommon alien species.
Julius Bilton Ally 3 0 0 0 Vanejenese (M/34)
Julius Bilton is out of contact doing something interesting but not suspicious.
Julius Bilton is diminished in both power and influence.
Relationship redefined. Enemy becomes an ally.
Deann Rand Contact 2 2 1 0 Vanejenese (F/92)
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 Garnet George spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 25 Involved in the planning of an impressive heist.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 27 Involved in a feud with a rival criminal organization.
3 30 Promoted to Rogue (Thief) rank 3.
4 30 Continued as Rogue (Thief).
4 31 Betrayed by a friend. One of Garnet George's Contacts or Allies betrays Garnet George, ending Garnet George's career. That Contact or Ally becomes a Rival or Enemy.
4 34 Promoted to Rogue (Thief) rank 4.
5 34 Continued as Rogue (Thief).
5 36 A police detective or rival criminal forces Garnet George to flee and vows to hunt Garnet George down. Gain an Enemy.
6 36 Became a Army (Infantry) with the new title Private.
6 37 Garnet George is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 37 Became a Agent (Intelligence).
7 38 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
8 38 Became a Drifter (Wanderer).
8 41 Lost eye or limb. Owe 2,500 for medical bills.
9 41 Failed to qualify for Courier (Scout).
9 41 Submitted to the draft.
9 41 Switched to Agent (Law Enforcement) with the new title Rookie.
9 45 Go undercover to investigate an enemy.
9 45 Arrested and charged.
9 45 Hired a lawyer to beat the charges.
9 45 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 45 Continued as Agent (Law Enforcement).
10 47 Given specialist training in vehicles.
10 49 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
11 49 Continued as Agent (Law Enforcement).
11 50 Established a network of contacts. Gain 1 contacts.
11 53 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Agent (Law Enforcement).
12 56 Garnet George went above and beyond the call of duty.
12 57 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Continued as Agent (Law Enforcement).
13 61 Lightly injured, no permanent damage. Fully recovered.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 61 Became a Believer (Holy Warrior) with the new title Hopeful.
14 63 Opponents of Garnet George's belief system ambush Garnet George.
14 63 Nearly killed. Owe 40,000 for medical bills.
14 65 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 65 Aging Crisis. Owe 20,000 for medical bills.
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