Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Garnet George spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Betrayed by a friend. One of Garnet George's Contacts or Allies betrays Garnet George, ending Garnet George's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 4. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
A police detective or rival criminal forces Garnet George to flee and vows to hunt Garnet George down. Gain an Enemy. |
6 |
36 |
Became a Army (Infantry) with the new title Private. |
6 |
37 |
Garnet George is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
37 |
Became a Agent (Intelligence). |
7 |
38 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
8 |
38 |
Became a Drifter (Wanderer). |
8 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
41 |
Failed to qualify for Courier (Scout). |
9 |
41 |
Submitted to the draft. |
9 |
41 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
45 |
Go undercover to investigate an enemy. |
9 |
45 |
Arrested and charged. |
9 |
45 |
Hired a lawyer to beat the charges. |
9 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
45 |
Continued as Agent (Law Enforcement). |
10 |
47 |
Given specialist training in vehicles. |
10 |
49 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
49 |
Continued as Agent (Law Enforcement). |
11 |
50 |
Established a network of contacts. Gain 1 contacts. |
11 |
53 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Agent (Law Enforcement). |
12 |
56 |
Garnet George went above and beyond the call of duty. |
12 |
57 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Agent (Law Enforcement). |
13 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
63 |
Opponents of Garnet George's belief system ambush Garnet George. |
14 |
63 |
Nearly killed. Owe 40,000 for medical bills. |
14 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |