Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Gene Schmidt into bankruptcy. Gene Schmidt salvages what Gene Schmidt can. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Gene Schmidt's work ends up coming home with Gene Schmidt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
22 |
Gain rebels as Enemy |
3 |
25 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
25 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
25 |
Continued as Army (Cavalry). |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Attempted a risky adventure and was injured. |
5 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Betrayed by a friend. One of Gene Schmidt's Contacts or Allies betrays Gene Schmidt, ending Gene Schmidt's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
38 |
Gene Schmidt reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Gene Schmidt sponge off Gene Schmidt's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
38 |
Promoted to Noble (Dilettante) rank 1. |
8 |
38 |
Continued as Noble (Dilettante). |
8 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
42 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
9 |
42 |
Continued as Noble (Dilettante). |
9 |
45 |
Inherit a gift from a rich relative. |
9 |
46 |
Promoted to Noble (Dilettante) rank 3. |
10 |
46 |
Continued as Noble (Dilettante). |
10 |
49 |
Become deeply involved in politics on Gene Schmidt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
51 |
Gene Schmidt reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Gene Schmidt sponge off Gene Schmidt's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
11 |
54 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
58 |
Promoted to Noble (Dilettante) rank 5. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Attempted to change assignments. |
13 |
58 |
Failed to qualify for Diplomat (Noble). |
13 |
58 |
Continued as Noble (Dilettante). |
13 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
62 |
Promoted to Noble (Dilettante) rank 6 with the new title Scoundrel. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Attempted to change assignments. |
14 |
62 |
Failed to qualify for Administrator (Noble). |
14 |
62 |
Continued as Noble (Dilettante). |
14 |
64 |
Gene Schmidt manipulate and charm Gene Schmidt's way through high society. Gain a Rival and an Ally. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |