Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Glennie Oneil easily defeat. |
1 |
21 |
Gain Enemy if Glennie Oneil don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Glennie Oneil's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Glennie Oneil's ship is damaged, and Glennie Oneil have to hitch-hike Glennie Oneil's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
34 |
A mission goes wrong; Glennie Oneil and several others are captured and mistreated by the enemy. Gain Glennie Oneil's jailer as an Enemy. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Glennie Oneil secretly provide religious rites for a dying leader or noble, although they do not share Glennie Oneil's faith. Gain an Ally in the family and a Rival who disagrees with Glennie Oneil's choice. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
A notable academic consults with Glennie Oneil about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
46 |
Survived a risky adventure but gained nothing. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
53 |
Spend time with an alien race. Gain a contact. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
56 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Glennie Oneil is caught in the periphery of a scandal. |
12 |
59 |
Demoted to Believer (Holy Warrior) rank -1. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Glennie Oneil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 0. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Glennie Oneil is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |