Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
When dealing with an alien race, Herminia Johnston botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Herminia Johnston have no idea what happened to Herminia Johnston – they found Herminia Johnston's ship drifting on the fringes of friendly space. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Voluntarily left Explorer |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Herminia Johnston do not know what happened to Herminia Johnston. There is a gap in Herminia Johnston's memory. |
5 |
29 |
Switched to Army (Army Support) with the new title Private and previous rank. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Herminia Johnston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
40 |
Attacked by enemies and injured. |
8 |
40 |
Nearly killed. Owe 45,000 for medical bills. |
8 |
40 |
Gain Enemy if Herminia Johnston don't already have one. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
44 |
Herminia Johnston do not know what happened to Herminia Johnston. There is a gap in Herminia Johnston's memory. |
10 |
44 |
Entered Merchant Academy with the Business curriculum. |
10 |
47 |
Find an Alien Artifact. |
10 |
48 |
Graduated with honors. |
11 |
48 |
Became a Merchant (Broker). |
11 |
48 |
Promoted to Merchant (Broker) rank 1. |
11 |
48 |
Promoted to Merchant (Broker) rank 2. |
11 |
49 |
Herminia Johnston's business or ship thrives. |
11 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Merchant (Broker). |
12 |
53 |
A sudden war destroys Herminia Johnston's trade routes and contacts, forcing Herminia Johnston to flee that region of space. |
12 |
53 |
Gain rebels as Enemy |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
54 |
Herminia Johnston is caught in the periphery of a scandal. |
13 |
54 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
57 |
Continued as Believer (Holy Warrior). |
14 |
61 |
Herminia Johnston come into conflict with a splinter group Herminia Johnston's own religion which maintains Herminia Johnston's version is the wrong one. Gain 3 Rivals. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
61 |
Retired. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |