Retired Warrior Isabella Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 68 F 1 (-2) 1 (-2) 3 (-1) 3 (-1) 6 (0) 7 (0)113367
Persuasive, Knowledgeable, Unscrupulous
 
Skills
Animals (Training) 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 3
Language (Gvegh (Vargr)) 2
Mechanic 0
Medic 0
Melee (Blade) 1
Navigation 0
Persuade 2
Profession (Worker) 0
Recon 0
Seafarer 0
Stealth 2
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman04
Drifter Barbarian Warrior35
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Selma Banks Contact 0 2 2 0 Tapazmal (F/66)
Elisabeth Arnold Ally 4 0 2 4 Halka (F/58)
Forgiveness.
Adela Mahon Contact 1 1 1 1 Tapazmal (F/43)
Sol Lord Rival 1 2 1 4 Tapazmal (M/55)
Sol Lord is a questionable figure such as a criminal, pirate or disgraced noble.
Roxie Kim Enemy 0 3 2 6 Libert (F/87)
Urban Phillips Enemy 0 3 0 0 Geonee (M/67)
Urban Phillips gained power at the expense of a third party who now blames the character.
Urban Phillips is diminished in both power and influence.
Josefa Cowen Enemy 1 3 0 3 Tapazmal (F/25)
Forgiveness.
Everette French Enemy 0 3 2 0 Tapazmal (M/72)
Everette French is diminished in both power and influence.
Zola Vear Enemy 0 1 1 0 Tapazmal (F/18)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Spent the college years partying.
1 24 Left the colonies.
2 24 Became a Merchant (Merchant Marine) with the new title Crewman.
2 28 Make an unexpected connection outside Isabella Peck's normal circles. Gain a Contact.
3 28 Continued as Merchant (Merchant Marine).
3 32 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Continued as Merchant (Merchant Marine).
4 36 Make an unexpected connection outside Isabella Peck's normal circles. Gain a Contact.
5 36 Continued as Merchant (Merchant Marine).
5 40 Embroiled in legal trouble.
6 40 Voluntarily left Merchant Marine
6 40 Failed to qualify for Journalist (Entertainer).
6 40 Became a Drifter (Barbarian).
6 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 44 Promoted to Drifter (Barbarian) rank 1.
7 44 Continued as Drifter (Barbarian).
7 45 Attacked by enemies and injured.
7 45 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 45 Gain Enemy if Isabella Peck don't already have one.
7 48 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 48 Continued as Drifter (Barbarian).
8 51 Attacked by enemies and injured.
8 51 Injured. Fully recovered. Owe 2,500 for medical bills.
8 51 Gain Enemy if Isabella Peck don't already have one.
8 52 Promoted to Drifter (Barbarian) rank 3.
9 52 Continued as Drifter (Barbarian).
9 53 Find an Alien Artifact.
10 56 Continued as Drifter (Barbarian).
10 60 Offered job by a patron. Now owe him a favor.
11 60 Aging Crisis. Owe 10,000 for medical bills.
11 60 Retired at age 60.
11 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 61 Isabella Peck refuse to secretly provide religious rites for a dying leader or noble, because they do not share Isabella Peck's faith.
12 64 Aging Crisis. Owe 60,000 for medical bills.
12 64 Continued as Believer (Missionary/Humanitarian).
12 66 Isabella Peck refused an offer of inducements to betray Isabella Peck's faith. Gain 4 enemies.
12 68 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 68 Aging Crisis. Owe 20,000 for medical bills.
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