Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Contact with Government. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
34 |
Crime pays off. Gain victim as Enemy. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Befriended by a senior agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Befriended by a senior agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Advanced training in a specialist field. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
50 |
Befriended by a senior agent. |
9 |
52 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
52 |
Continued as Agent (Corporate Agent). |
10 |
56 |
Iur Sashuuma's work ends up coming home with Iur Sashuuma, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
56 |
Became a Citizen (Corporate). |
11 |
59 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
59 |
Became a Entertainer (Artist). |
12 |
60 |
An investigation, tour, project or expedition goes wrong, stranding Iur Sashuuma far from home. |
13 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Iur Sashuuma is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Gained a contact. |
14 |
68 |
Forced to muster out. |