Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Jeanette Forrest into bankruptcy. Jeanette Forrest salvages what Jeanette Forrest can. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Jeanette Forrest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeanette Forrest fail to help. Gain an Enemy. |
3 |
26 |
Jeanette Forrest's ship is damaged, and Jeanette Forrest have to hitch-hike Jeanette Forrest's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
When dealing with an alien race, Jeanette Forrest botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Jeanette Forrest's ship is damaged, and Jeanette Forrest have to hitch-hike Jeanette Forrest's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
34 |
Psychologically damaged by Jeanette Forrest's time in the scouts. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Moved to a new world. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Voluntarily left Law Enforcement |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
44 |
Good fortune |
8 |
44 |
Dropped out of the merchant academy. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Jeanette Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Failed to qualify for Surveyor (Scout). |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
46 |
Find Ancient Technology. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
51 |
Jeanette Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
53 |
Jeanette Forrest retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Jeanette Forrest secretly provide religious rites for a dying leader or noble, although they do not share Jeanette Forrest's faith. Gain an Ally in the family and a Rival who disagrees with Jeanette Forrest's choice. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Continued as Believer (Mainstream Believer). |
14 |
61 |
Jeanette Forrest is caught in the periphery of a scandal. |
14 |
61 |
Demoted to Believer (Mainstream Believer) rank -1. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Continued as Believer (Mainstream Believer). |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Promoted to Believer (Mainstream Believer) rank 0. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |