Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Joe Holland's actions. Joe Holland actions lead to an honorabe discharge. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Joe Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
28 |
Joe Holland foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Voluntarily left Line/Crew |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Gained a contact. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that Joe Holland easily defeat. |
6 |
38 |
Gain Enemy if Joe Holland don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Joe Holland come into conflict with a splinter group Joe Holland's own religion which maintains Joe Holland's version is the wrong one. Gain 2 Rivals. |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
48 |
Joe Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Opponents of Joe Holland's belief system ambush Joe Holland. |
10 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |