Retired Experienced Trader Johnnie Nealy  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 68 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 2 (-2) 7 (0)121727
Anxious, Vengeful
 
Skills
Art (Presentation) 0
Deception 2
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Explosives 1
Flyer (Grav) 1
Flyer (Wing) 2
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Melee (Striking) 1
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Profession (Freeloader/Scrounging) 1
Profession (Sports/Track & Field) 1
Science (Physical Sciences/Chemistry) 1
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician35
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Merchant Free Trader Experienced Trader45
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Israel Whitlock Enemy 0 4 1 1 Sylean (M/60)
Relationship becomes more intense.
Charles Gray Contact 2 2 1 2 Solomani, Imperium (M/27)
Sibyl Borthwell Enemy 0 3 1 2 Iltharan (F/27)
Relationship becomes more intense.
Katie Carroll Contact 0 1 0 1 Ronnin (F/66)
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Advanced training in a specialist field.
2 22 Continued as Citizen (Worker).
2 23 Political upheaval strikes Johnnie Nealy's homeworld, and Johnnie Nealy is caught up in the revolution.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 28 Johnnie Nealy is rewarded for Johnnie Nealy's diligence or cunning.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 32 Johnnie Nealy gain experience in a technical field as a computer operator or surveyor.
4 34 Promoted to Citizen (Worker) rank 3.
5 34 Continued as Citizen (Worker).
5 36 Political upheaval strikes Johnnie Nealy's homeworld, and Johnnie Nealy is caught up in the revolution.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 42 Voluntarily left Merchant Marine
7 42 Failed to qualify for Enforcer (Rogue).
7 42 Became a Drifter (Wanderer).
7 45 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
8 45 Switched to Merchant (Free Trader).
8 49 Accused of a crime
8 49 Forced to continue current assignment.
8 49 Promoted to Merchant (Free Trader) rank 1.
9 49 Continued as Merchant (Free Trader).
9 53 Promoted to Merchant (Free Trader) rank 2.
10 53 Continued as Merchant (Free Trader).
10 54 Make an unexpected connection outside Johnnie Nealy's normal circles. Gain a Contact.
10 57 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
11 57 Continued as Merchant (Free Trader).
11 61 Promoted to Merchant (Free Trader) rank 4.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Retired at age 61.
12 61 Continued as Merchant (Free Trader).
12 62 A sudden war destroys Johnnie Nealy's trade routes and contacts, forcing Johnnie Nealy to flee that region of space.
12 62 Gain rebels as Enemy
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Retired.
13 63 Gained a contact.
14 66 Aging Crisis. Owe 40,000 for medical bills.
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