Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Johnnie Sheils come into conflict with a splinter group Johnnie Sheils's own religion which maintains Johnnie Sheils's version is the wrong one. Gain 1 Rivals. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Johnnie Sheils retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Johnnie Sheils's work ends up coming home with Johnnie Sheils, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
51 |
Contact with Government. |
9 |
52 |
Promoted to Drifter (Barbarian) rank 3. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
54 |
Betrayed by a friend. One of Johnnie Sheils's Contacts or Allies betrays Johnnie Sheils, ending Johnnie Sheils's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
54 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
55 |
Spent the college years partying. |
11 |
58 |
Graduated. |
12 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Returned to Believer (Missionary/Humanitarian). |
14 |
64 |
Johnnie Sheils is caught in the periphery of a scandal. |
14 |
64 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |